﻿using System;

namespace Boxi.Extensions
{
    public static partial class PlayerModelExtensions
    {
        public static SByte GetNextPlayer(this SByte[] players, SByte playerID)
        {
            if (playerID + 1 >= players.Length)
                return 1;
            else
                return (SByte)(playerID + 1);
        }
    }
}
